Page 1. Page 2. Page 3. Page 4. Page 5. Page 6. Page 7. Page 8. Page 9. Page Page Page Page Page Page Page Page Page FAQ/Walkthrough (DS), 05/27/07, arkfullofsorrow, 7, K. FAQ/Walkthrough (DS ), 01/24/15, KeyBlade, Final, K. FAQ/Walkthrough (DS), 04/19/ Welcome to the Final Fantasy III guide! Released in in Japan for the Famicon (otherwise known as the Nintendo Entertainment System.
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Final Fantasy III at IGN: walkthroughs, items, maps, video tips, and strategies. Help for Final Fantasy III on Nintendo DS, iPhone/iPad, Android. More help ID, Walkthrough, Size, Version by KeyBlade | Jun 10th , kB, FINAL. Final Fantasy III Guide is for the Final Fantasy III fans only! This app! COMPLETELY FREE! is the complete video guide of Final Fantasy III Mobile Fame. To.
The turn-based combat system remains in place from the first two games, but hit points are now shown above the target following attacks or healing actions, rather than captioned as in the previous two games.
Auto-targeting for physical attacks after a friendly or enemy unit is killed is also featured for the first time. Unlike subsequent games in the series, magical attacks are not auto-targeted in the same fashion. The character class system featured in the first game also reappears, with some modifications.
Whereas in the original game the player chooses each character's class alignment at the start of the game and is then locked into that class for the duration of the game, Final Fantasy III introduces the "job system" for which the series would later become famous.
Jobs are presented as interchangeable classes: in the Famicom version of the game, all four characters begin as " Onion Knights ", with a variety of additional jobs becoming available as the game progresses.
Any playable character has access to every currently available job and can change from job to job at will. Different weapons , armor and accessories , and magic spells are utilized by each job.
A character's level of proficiency at a particular job increases the longer the character remains with that job. Higher job levels increase the battle statistics of the character and reduce the cost in capacity points to switch to that job.
Certain jobs also feature innate, non-battle abilities, such as the Thief's ability to open passages that would otherwise require a special key item. They did not realize that they could not control such fundamental forces of nature. This power of light would have consumed the world itself had the light crystals not had their natural counterparts: the four dark elemental crystals. Disturbed by the sudden interruption of the careful balance between light and dark, four warriors were granted the power of the dark crystals to recapture the power of the light crystals.
These so-called Dark Warriors succeeded in their quest, and restored harmony to the world. But their victory came too late to save the doomed civilization, whose culture was reduced to ruin, though their floating continent remained.
On that continent, the circle of Gulgans, a race of blind soothsayers and fortune-tellers, predicted that these events will ultimately repeat. Appearing in a female-like form, the Cloud of Darkness refers to herself in first-person plural because her two tentacles have minds of their own. Although she initially defeats the Light Warriors, they are resurrected with Unei and Doga's help.
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