moser, Inc. (usaascvb.info) Flash CS3 video is powered by On2 TrueMotion All PDF documentation is available through the Adobe Help Resource .. For a text tutorial about creating an application, see Create an Application on the. Adobe Flash CS3 Tutorial: (Tutorial #2). Creating an Animated Banner. Overview of the Animated Banner. The animated banner you will create is shown above. PDF generated using the open source mwlib toolkit. Flash CS4 motion tweening with AS3 tutorial. More interactivity Adobe Flash CS6 Professional and for Flash version 9 using CS3, plus some CS4/CS5 tutorials that introduced new.
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2 [Adobe: Photoshop -‐ Flash – Tutorials] edited by Anastasios Maragiannis. Contents Sound Forge: Sound Editing Tutorial. Adding Sound to a In Photoshop CS3 the Tool bar may be displayed in two ways the images bellow will. This lesson will be the first in a series where all the animation techniques in Flash CS3 will be explained in detail. Motion tween animation is. - Flash CS3 Professional Software pdf manual download. This tutorial is an introduction to Adobe Flash CS3 and will demonstrate the basic Flash.
For content in a single format such as just text, video, or audio , other alternatives may provide better performance and consume less CPU power than the corresponding Flash movie, for example when using transparency or making large screen updates such as photographic or text fades.
In addition to a vector-rendering engine, the Flash Player includes a virtual machine called the ActionScript Virtual Machine AVM for scripting interactivity at run-time, with video, MP3-based audio, and bitmap graphics. Main article: Flash Video Virtually all browser plugins for video are free of charge and cross-platform, including Adobe's offering of Flash Video, which was introduced with Flash version 6.
Flash Video has been a popular choice for websites due to the large installed user base and programmability of Flash. In , Apple publicly criticized Adobe Flash, including its implementation of video playback for not taking advantage of hardware acceleration, one reason Flash is not to be found on Apple's mobile devices. Soon after Apple's criticism, Adobe demoed and released a beta version of Flash Flash Flash Player supports two distinct modes of video playback, and hardware accelerated video decoding may not be used for older video content.
Such content causes excessive CPU usage compared to comparable content played with other players. Software Rendered Video Flash Player supports software rendered video since version 6.
Such video supports vector animations displayed above the video content. This obligation may, depending on graphic APIs exposed by the operating system, prohibit using a video overlay , like a traditional multimedia player would use, with the consequence that color space conversion and scaling must happen in software. Such video is displayed above all Flash content, and takes advantage of video codec chipsets installed on the user's device.
Several developers quickly created a C library for producing SWF. Macromedia also hired Middlesoft to create a freely available developers' kit for the SWF file format versions 3 to 5. You might want to have a light green fill color and dark green stroke color. On the stage, draw an oval shape for the top part of the tree.
Double click on the oval you just drew to select both the stroke, and the fill. In the properties palette increase the stroke height to 3.
Notice that the outline is thicker now. You can manipulate the properties of the stroke or the fill individually by select only the stroke or only the fill. Select the oval double click so both the stroke and the fill areas are selected and convert to a graphic symbol named oval. You can also get the convert to symbol option when you right click after selecting the shape.
The Tree Trunk Now in the same tree layer, lets make the tree trunk. Using the rectangle tool draw the tree trunk with a dark brown stroke color and a lighter brown fill color. Select it and convert it to a graphic symbol named rectangle.
You will notice that the tree truck is showing where it overlaps with the tree top.
To bring it behind we need to use the send to back option. This is how the stage looks now: 7. Continuing with the tutorial let's begin to draw the railway track using the line tool. Railway Tracks Create a new layer named railway tracks.
Ensure that it is the top most layers. If not, drag it to the top. Select the line tool. In the properties palette, choose the color black, enter the line height 2 and select the option Solid. Draw a straight horizontal line across the stage. Select it and convert it to a graphic symbol named line.
Reuse Symbols in Flash CS3 Reusing symbols reduces the file size of the animation and makes it faster to load. We can make copies of symbols which are called instances of the symbol.
Each instance can also be given a different name in the Properties window. Continuing with the tutorial, let's reuse the "line" symbol to create the 2nd line of the railway track.
Continuing with the tutorial let's make the bars between the railway track now. We will reuse the line symbol again for this.
Make another copy of the symbol line. We will resize it and rotate it to use it as bars between the railway lines. To do this we will use the Free Transform tool. Select the copy of the line symbol on the stage. Select the Free Transform Tool. You will see 2 nodes on end of the line symbol. Roll the mouse near one of the nodes. The cursor will change to either a horizontal line with arrow on both ends, an anti clockwise incomplete circle with an arrow at one end or a slanting double sided arrow.
Resizing To reduce the size: Wait till you get the cursor with the horizontal double sided arrow. Click the sift key and slide the curse towards the middle of the line. The line will become smaller. Rotating To rotate the line: Wait till you get the cursor with the anti-clockwise arrow Press the shift key and move the cursor upwards. This is what you will have now. Position it between the railway lines.
To do this, you will need to revert to the normal selection tool first. Drag the line and resize if required to fit exactly between the 2 railway tracks. You can also resize the symbol by selecting it and manipulating the values of the width and height in Properties palette. By default, Flash pastes in the center of the stage. There are 3 paste options under the Edit menu: Paste in Center Paste in Place Paste Special Paste in Place Continuing with the tutorial let us make multiple copies of the smaller slanting line right across the railway tracks.
Then, use the right arrow key to move it a little away. Repeat the process. Once you have done around 5, select all 5 select multiple by pressing the shift key while selecting , paste in place and move.
The "Distribute Widths" Alignment Option Continuing with the tutorial let us ensure that there is equal spacing between each of the smaller slanting lines between the railway tracks. We will do this by using the Distribute Widths option. Railway Track Symbol Now our railway track is almost ready. Select all the horizontal and slanting lines that form the railway track. Convert it to a Graphic symbol named Railway Track. This is what we have now: Continuing with the tutorial let us make the train now.
The Train Make a new layer. This should be the top-most layer so that it appears right in front. We can reuse the rectangle, oval and line symbols to create the train by resizing them and changing their color. Drag the rectangle symbol from the Library onto the stage. This will create a new instance of the symbol. This screen offers a few options for creating a Flash file. If you tick Don't show again you won't see the welcome screen anymore, but the same options are available through the File Menu.
The older ActionScript 2 version would let you use some built-in behaviors i. Action Script 3. So let's stick to AS3.
Now enter the Flash Desktop working environment and read on Your initial desktop configuration should look a bit like the screenshot below I am not so sure about the right-hand side panel area.
This annotated screenshot already conveys an idea of the kinds of tools you get, but we will introduce them later. The Default Flash CS3 Desktop You can arrange the Flash Desktop in various ways see below , but for the rest of this tutorial we will try to stay with a somewhat stable environment, i. Firstly, we'd like to show how to display additional panels tools and libraries.
Having most tools and resource libraries at your fingertip is in our opinion always a good idea if your screen is big enough. If you can afford to download CS3 it maybe is also a good idea to invest in a monitor that can display x pixels or more. Always display the tools panel if hidden by mistake Most of the time you will need the main drawing tool panel leave it to the left.
You then can add two other tools panels that include some of the most commonly used menu commands. Main, Controller, Edit Bar.